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Real Vector direction, including T, I,J,K of an intersection point should be calculated correctly
Up to version 2019, there is no actually vector direction of intersection point. T, I, J,K should be calculated so the point can be more useful when doing comparison. for now T, I, J, K are set at default value.
Customer support service by UserEcho
Hello @THAO HUYNH,
I think I understand the request here, but since intersection points do not have an actual surface vector I need to ask, what do you propose we set the vector to?
The only option I can think of (to start the discussion) would be to split the difference of the input features. Perhaps duplicate the vector of one of the inputs?